![]() ![]() Weapon Speed - Value found exclusively on weapons that determines how quickly you can attack with it without using an ability, also known as auto-attack.Weapon Damage - Value found exclusively on weapons, used to derive how much damage each non-ability attack will deal using that weapon.Necklaces, rings, and trinkets do not break. Broken items are shown in red and won't provide the character with any benefits. ![]() Durability - Individual item attribute that determines how much a given item can be damaged before it breaks.Not present in ring, necklaces, weapons, and usually not on trinkets. Armor - Defensive attribute that reduces physical damage taken.Those stats are found only in their specific items and have various effects.armor, which is a, durability, which The remaining primary stats deal more with item specific attributes. Stamina - Health pool scaling for all classes.Strength - Main throughput scaling for Death Knight, Retribution and Protection Paladin, and Warrior. ![]()
0 Comments
Leave a Reply. |